Category Archives: Platforms

Panoramas vs. Photosynth (Part 1)

Photosynth example

Photosynth example

In this series, I’ll compare panoramas vs. Photosynth — methods that could be used to create a photographic platform of our world.  Well, actually more like initiate a conversation in comparing these two methods in representing our world (aka Mirror Worlds and the Metaverse Roadmap).  I’ll assume people have a decent understanding of what these are.  If not, please let me know and I can certainly explain.

So, how can we tell which one’s better?  Only time will tell.  Photosynth has a pretty huge backing and push from Microsoft, and personally I’m a huge fan.  On the other hand, panoramas have a big push as well from companies like EveryScape and Google.

One way to at least start a conversation about which one’s better is to list a set of requirements (i.e. “things you want”), weigh which one is more important, and rate how well either one does as a weighted sum (yes, I’m a f!@# nerd).

So what are these requirements?  Here’s what I think for starters:

Technical:

  • scalable
  • distributable
  • maintainable
  • extensible

Qualitative:

  • believable
  • photorealisitic
  • interactive
  • immersive

Web 2.0:

  • annotatable
  • searchable
  • sharable
  • personalization-able

Operational:

  • cost
  • time
  • resources needed

Business:

  • how do you make $ from this?
  • how do you get more users?
  • what are some applications?

UI/UX:

  • how intuitive and simple to use is it?
  • can my parents use it?
  • how helpful is it?

I’ve mentioned some of them in my talk at ETech 2009 and Where 2.0 2008.  The list may vary depending on specific applications, but for general platforms it’s a decent list, IMO.

Did I miss anything?  Please let me know, and stay tuned for the next set of blogs in this series.


Crowd-Generated Content (CGC): What Is It?

What is Crowd-Generated Content (CGC)?  To better describe what CGC is, I need to first discuss user-generated content (UGC) and crowdsourcing.

UGC is content — from text to multimedia — that is produced by end users and are publicly available.  It could really be anything from blogs to videos.  It has been a big buzz word for many Web 2.0 applications and platforms.  Many websites (e.g. Yelp,  TripAdvisor, Ning, WordPress, Typepad, Flickr, YouTube, etc.) built a platform on which end users can easily create, organize, distribute and search their content — hence the words “user generated.”

Crowdsourcing, on the other hand, is “the act of taking a task traditionally performed by an employee or contractor, and outsourcing it to an undefined, generally large group of people or community in the form of an open call” (Wikipedia).  This power of the crowd has been amazing in many Web 2.0 applications and platforms as well.

So what the heck is Crowd-Generated Content?  Given the right platform and tools, the crowd can produce relevant and focused content with specific intentions — the crowd becomes the unifying voice for a cause, instead of many users doing different things.  It’s the difference between Yelp (CGC) and WordPress (UGC) platforms.

Am I splitting hair?  I don’t think so.  Where UGC is a generic term for anything an end user publishes on the web, CGC has a focused intention.  And this point is very important for folks like EveryScape or Google or Microsoft, where we are creating a viable, scalable solution and platform on which the entire freakin’ world could be visually built.  That really requires a serious focusing of intentions and serious focusing of CGC.

In fact, I will argue (in the following blogs) that we first need Tribe-Generated Content (TGC) first (a la Tribe Sourcing), then Crowd-Generated Content to follow.  A good analogy might be that TGC is the skeleton, and the CGC is the muscles on top.

Stay tuned!


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