Tag Archives: application

Arc de Triomphe Photography with My iPhone

One way to get more resolution or field of view is to create a panorama — take more photos and put them together.  My previous two posts have been about this, and am following up with a few more examples of Arc de Triomphe in Paris.

As I’ve mentioned before, I used AutoStitch on my iPhone 3G S.  Much of the panoramas were an experimentation of adding some time and positional elements, which resulted in pretty cool stitched photos.

To get what I call the time element, I stayed in the same place a few minutes waiting for dynamic elements of the scene to change — e.g. cars, people, clouds.  By doing this, things that are static remain more solid and things that move have a ghost-like quality to them.

To get what I call the positional elements, I tried to focus on a feature as I walked along a path.  In these examples, I focused on the Arc while moving towards it.  This tends to create an impressionist-painting-like effect.


Thoughts about 3D (part 1) — The Framework

3D Axis

The 3D Axis -- Yep, 'Y' is up.

In the past few blogs, I’ve focused on the state of panoramas as visual medium.  There’s still quite a bit to talk about there, but I’d like to shift gears to discussing 3D.  3D is a big topic and there are lots to discuss, so I will break down this blog series into specific topics within 3D — hence the “part 1.”

Let’s first discuss a framework from which we can breakdown 3D into various sub components:

  • 3D content authoring – This refers to the content authoring; how they are made (e.g. tools to automation), file formats
  • 3D distribution – Here, we’ll talk about how the content gets to the users, file formats, algorithms, etc.
  • 3D viewer/player – Once the data reaches the user, a viewer or a player is necessary to see and interact with the content
  • 3D application – Finally, there should be a reason for creation of the 3D content; we discuss UI, UX

So, moving forward, we can categorize our discussions into one (or more) of these buckets to give us a good basis for a decent framework.  There may will be more, and this is not an exhaustive list, but it’s a good start (and I ain’t waiting for this to be right to blog).


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