Tag Archives: EveryScape

Panoramas vs. 3D (Part 1): Introduction

Google Earth St. Patrick's Cathedral, New York, NY

Google Earth St. Patrick's Cathedral, New York, NY, at a "bird's eye" view.

Wade Roush made a great comment in Panoramas vs. Photosynth Part 4, not to forget that there are forces in 3D happening as well.  This blog is inspired by Wade.  Thanks, Wade!

Now, imagine an online web representation of our world in 3D…  You type in maps.bing.com to get to a place you are interested in.  You find a map, and you zoom down close to see the street.  Then you click on the “3D” viewing mode.  You zoom in some more.  Then you land on the street…  a photorealistic, real-time 3D street.  You can smoothly walk around, not just in the streets but on the side walk as well.  Hell, you can fly if you wanted to.  You find the store you like, and you navigate inside.  When you do, you are greeted by the store owner avatar saying hello.  And it’s actually a person behind the avatar.  You ask your questions about the store, if they have what you are looking for.  You walk around to browse what they have.  Then you walk out and zoom to your favorite restaurant to see how crowded the place really is currently…  And cut. (Or wake up.)

I think this scenario, or something similar, has a real possibility in the future.  Assuming this can happen, then the question is, how far off are we?   It feels to me at least a decade away.  Most likely more.

Now let’s get back to reality and talk about what we have today.  We have Google Earth and Microsoft Bing that have a 3D representation of our world.  There are wonderful other technologies, like C3 Technologies, but they have not yet proven to be scalable (by “proven,” I mean published and has significant coverage).  It really is amazing to see cities like New York in full 3D glory, BUT from a “bird’s eye” view.  At a thousand feet above ground, these cities look amazingly real.

At a ground level, not so much.  (See below for a comparison.)

St. Patricks Cathedral, New York, NY

Photograph of St. Patrick's Cathedral, New York, NY

Google Earth St. Patrick's Cathedral, New York, NY

Google Earth St. Patrick's Cathedral, New York, NY

So, another relevant question is: What is it going to take to create a believable 3D on the web at the ground level?  I think quite a bit.  (To be discussed in the following blogs.)

At a bird’s eye point of view, the level of detail required to make a person believe what she’s seeing is “real” is much less so than at a ground level.  Up there, the buildings are more or less boxes with photo textures.  (Don’t get me wrong — the feat accomplished by Google Earth and Microsoft Bing are incredible.)  But at a ground level, I would argue that there is an order of magnitude more 3D shit you gotta model to convince people that you are actually at 43rd and 5th in New York City, or Time Square or Champs Elysees.  You have all the street level things that require to be represented realistically — people, cars, trees, news stands, lamp posts, signs, etc.  All these have to be there just like they are in real life to convince folks that they’re really there.

So, for the foreseeable future, we have panoramas and UGC photographs to represent our real world, aka mirror world, a la Google Street View and EveryScape.  These are what I call 2.5D representations, since they are not quite 3D, but more than 2D.

This series of my blog sounds like fun to write.  Want more?  Please let me know.


Panoramas vs. Photosynth: Qualitative Comparison

On Top of the Leaning Tower of Pisa

On Top of the Leaning Tower of Pisa

This is Part 4 of the Panorama vs. Photosynth comparison.  You can find the other parts here:

In this section, we discuss some of the qualitative characteristic comparison between panoramas and photosynths.

Before I move on, though, many have asked, “How about combining both?”  And the answer is an enthusiastic Abso-f’in-lutely!  I think that is the ultimate goal for many.  I really do think there is a “best of both worlds” solution.  In fact, I would argue that it is imperative to combine both to capture the world.  With that said, let’s move on.

I think it makes sense to think about the qualitative aspects of this comparison in these steps: Acquisition, processing, viewing, user experience (UX) and sharing.

Acquisition

Man, oh man.. Photosynth soooo has the right idea here.  Let users take photos with their whatever cameras, put it into a “bucket” (a.k.a. the computer), and let it sort it out for me.  Only little know-how of overlapping the pictures is necessary to get your synths going.  HOLY SHIT this is powerful.  I saw Noah Snavely give this talk at SIGGRAPH 2006 and was freakin’ blown away.  The idea of using UGC photos to make sense this was mind blowing for me.

On the other hand, panoramas are not as easy to acquire.  I’ve been taking panoramas for about a decade now, and it still kinda sucks how much work it involves the user.

Panorama 0, Photosynth 1

Processing

Processing for photosynth is quite easy.  You go to Photosynth.net, upload your photos, and wait a few minutes.  It’s all web based so no other software bit is necessary.

For panoramas, you need to have a stitching software, e.g. PTGui, PanoTools, EasyPano.  Some are free, and most are cheap.  These software have become quite easy to use over the years — you just have to load the photos, press a button to stitch, and wait a few minutes.

Here’s the dicey part.  In photosynth, there’s no easy way to control the processing.  If you took some pictures and there’s not a sufficient overlap or the computer can’t find common-enough similarities between the photos, then you’re kinda screwed.  You can’t explicitly tell the computer, “Hey stupid, this picture belongs here, and that belongs there.”  Often the computer algorithm gets it wrong, and only thing you can do is to live with it or remove the photo (which can subsequently mess other things up).

In panoramas, the user can have finer controls by explicitly giving it guidance.  But this notion of what we call “correspondence” is not always an intuitive thing for some.

User control vs. simplicity..  Hm.  Which one wins?  Call it a draw.

Panorama 0, Photosynth 1 (same score as before).

Viewing

Viewing wise, I would give panoramas the advantage, just because the “standard” viewer now uses flash, which I think is a huge f’in deal!  Photosynth uses Silverlight.  Flash has about 97% penetration, Silverlight has about 33%.  This means that Photosynth works in only about third of the computers.  That sucks.  Even when you have the Microsoft brand, very few people wanna download any plugins.  Users expect things to just work .

Panorama 1, Photosynth 1.

UX

UX wise, this is definitely subjective.  I have my biases with panoramas.  And with Google really spreading the panoramic viewing experience with their Street View, panorama viewers and user interface and experiences are becoming more common.  Besides, panoramas feel a lot more natural when looking around.

Photosynth has a weird user experience for me.  I cannot move around a space the way I want to — you are limited to, in many ways, where the photos are.  It’s somewhat frustrating, since it really feels like a 3D environment (it actually is), but the limitations of movement (and that annoying auto-snapping to pics) seem to misset my expectations.

Due to my bias, I’m not scoring this part.

Panorama 1, Photosynth 1.

Sharing

Sharing is pretty easy for both (albeit somewhat limited).

Panorama 2, Photosynth 2.

Overall

It looks like a tie using this simplistic scoring system.  What do you think?


Tribe Sourcing, Crowd Sourcing, and Automation

Floating Drones!

Floating Drones!

UPDATE: A friend of mine told me about an article on the New York Times about a floating drone the army’s working on!  Automatic photo acquisition technology is closer than we think.

Cab Sourcing

Cab Sourcing the Panoramic Photography Data Collection

When you are mass producing something repeatedly, you absolutely want automation as much as possible. Machines typically produce less error and are more consistent than humans for very specific tasks. But when you can’t, for one reason or another, going for either crowd sourcing or tribe sourcing makes a heap of sense. This doesn’t mean that automation has no place — it means automation takes on a different role.

Let’s be a bit more specific.

In my context, I’m talking about taking ba-zillitons of photographs from a human perspective (as opposed to a satellite perspective) and making sense of it for users. There are companies like Google, EveryScape, Microsoft, Tele Atlas, and NavTeq, that go around photographing the world for online use. Let’s focus on photographic data collection as a “case study” for this blog.

So the right set of questions in this context may be:  Can we automate the picture-taking process? If not, can we tap into the crowd?  How about creating a tribe?

Star Wars Darth Maul Droids

Star Wars Darth Maul Droids

Well, automating the photography of the entire world would be tough. One future solution could be to create lots of robots that walk, drive, or fly around acquiring and geotagging pictures.  NERD ALERT!  Remember Star Wars Episode 1, where Darth Maul sent out floating droids in Tatooween to find Princess Amidala? Something like that.  Unfortunately, we don’t have these droids yet.  (Can someone get on that???)

So, when automation isn’t possible, the next question is: Can we crowd source?  I’m not certain if we can crowd source this yet either, since car-mounted camera systems aren’t something we can buy at Best Buy. I don’t think it’s that far off either.  We may see panoramic cameras mounted on taxis — what I call cab sourcing — for instance. There are a few logistical, business-related, and technical issues that needs to be solved before this can happen, but why not?

Microsoft’s Photosynth harnesses the power of the crowd to make sense of a real place, but it’s yet to be seen that this technology can conquer the world.  (In fact, I’m looking forward to a new research publication coming out this September).

Google Street View Car

Google Street View Car

Tribe sourcing is the viable solution for now — find leadership, enable and incentivize the tribe to go out and photograph the world according to some plan. Google has the cash to create (quite wonderfully equipped) cars and have folks drive around. EveryScape’s found a cost-effective solution for this to tribe source (a.k.a. The Ambassador Program).

Until automation can happen, photographic data collection happens with tribes (or crowds).  Automation plays a role in that pictures are taken, geotagged, oriented, stitched, and processed automatically.


Panoramas vs. Photosynth (Part 3): Technical Characteristics

Photographically capturing the WORLD!

Photographically capturing the WORLD!

This is Part 3 of this series.  (At least I didn’t pull a Lucas and start with part 4.)

Let’s compare technical characteristics/requirements as I’ve mentioned in Part 1 (and pls read Part 2 as well).

  • scalable
  • distributable
  • maintainable
  • extensible

Again, there may be more and these are not orthogonal or exclusive of each other.

Scalability

Now, remember that the context in which I’m comparing these two “methods” are in trying to photographicaly capture the entire world at a human-level POV!  So imagine an online experience where you can go to a website (e.g. EveryScape and Google) and be able to walk around just like you were there.  Yep. BIG idea.

So, being able to scalably capture, store, distribute, share, etc. the whole world is tantamount.  If you can’t do this, then game over man.

Companies like EveryScape, Google, Earthmine, Mapjack, Immersive Media and bunch others found a way to (cost) effectively drive around cities with car-mounted cameras.  Especially EveryScape and Google have done this scalably in multiple cities all round the world with thousands of miles of coverage.  (I’m sure there are others but I haven’t seen this much quantity of their content published yet.)  I think this is proof enough for me to say that panoramic images can scalably cover the world.

Photosynth has not quite done this yet.  I’ve seen pretty extensive number of photographs used to represent a landmark or an area, but I have not yet seen an entire city done this way yet.  There are lots of brilliant minds at this, I’m sure, and it does feel feasbile.  But if content publication is the standard…

Panorama 1, Photosynth 0.

Distributability

By this, I mean folks online can easily view and experience the content.  Again, going to everyscape.com or maps.google.com is proof enough.  Using Flash (and Flash did “change the world” in this sense) or Silverlight, users can experience the content, and the backend seems to have been implemented well.

Oh BTW, SeaDragon‘s f’in brilliant!

Panorama 2, Photosynth 1.

Maintainability

We live in a dynamic world.  Things change all around us.  Tomorrow, a Starbucks could turn into a Dunkin Donuts (yes, I’m from the east coast).  By maintainability, I mean that these changes in the real world could easily be reflected in the mirror world online.

In any type of changes in the real world, we (EveryScape) have a “self healing” backend, so only real work is photo acquisition.  Assuming all other car-mounted systems are similar, this is technically solved.

For Photosynth, it seems like a similar approach will work.  Although there may be some ownership issues with Photosynth (if crowd sourced), it feels quite easy to make this assumption of maintainability.

Panorama 3, Photosynth 2.

Extensibility

Panorama 4, Photosynth 3.

Overview of Technical Characteristics

It seems like the main tech difference between Panoramas and Photosynth is the scalability. One main issue with Photosynth is the image registration / pose estimation problem and how scalable this can be.  Basically, for each image added to the synth, features are detected, then corresponded to the rest of the point cloud, then a relative camera extrinsics are computed.  (Apologies for the tech lingo.)  I’m not fully convinced that this is the way to go when scaling up to what I want (da world!).  Perhaps supplementing the image with GPS and other sensors is a good way to solve this.  BUT, if the philosophy for Photosynth is still automation, consumer cameras, and crowd sourcing, I’m not sure I quite believe in scalability (yet).

Is scalability issue overcome-able for Photosynth?  I think yes.  Just need to see it to believe it.


Panoramas vs. Photosynth (Part 1)

Photosynth example

Photosynth example

In this series, I’ll compare panoramas vs. Photosynth — methods that could be used to create a photographic platform of our world.  Well, actually more like initiate a conversation in comparing these two methods in representing our world (aka Mirror Worlds and the Metaverse Roadmap).  I’ll assume people have a decent understanding of what these are.  If not, please let me know and I can certainly explain.

So, how can we tell which one’s better?  Only time will tell.  Photosynth has a pretty huge backing and push from Microsoft, and personally I’m a huge fan.  On the other hand, panoramas have a big push as well from companies like EveryScape and Google.

One way to at least start a conversation about which one’s better is to list a set of requirements (i.e. “things you want”), weigh which one is more important, and rate how well either one does as a weighted sum (yes, I’m a f!@# nerd).

So what are these requirements?  Here’s what I think for starters:

Technical:

  • scalable
  • distributable
  • maintainable
  • extensible

Qualitative:

  • believable
  • photorealisitic
  • interactive
  • immersive

Web 2.0:

  • annotatable
  • searchable
  • sharable
  • personalization-able

Operational:

  • cost
  • time
  • resources needed

Business:

  • how do you make $ from this?
  • how do you get more users?
  • what are some applications?

UI/UX:

  • how intuitive and simple to use is it?
  • can my parents use it?
  • how helpful is it?

I’ve mentioned some of them in my talk at ETech 2009 and Where 2.0 2008.  The list may vary depending on specific applications, but for general platforms it’s a decent list, IMO.

Did I miss anything?  Please let me know, and stay tuned for the next set of blogs in this series.


A9 and Streetside: Why Did They Fail?

Amazon A9 Maps

Amazon A9 Maps

Before EveryScape and Google Street View existed (and yes, we were doing this before Google was), there were a couple of attempts of street-level photography by companies you might have heard of: Amazon and Microsoft.

Amazon had their A9 Block View (shown above) and Microsoft  had (has?) their Streetside.

My question is: Why did they fail?

In some sense, their intensions were the same as EveryScape and Google — to enable users to virtually see places, businesses, points of interest from the comfort of your browser for various use cases and applications.

One obvious “feature” difference is that they did not use panoramic imagery.  One could argue that panoramic imagery is more immersive and experiential.

Does panoramic imagery make that much of a difference?  Isn’t one of the beauties of the Web is that “keep it simple, stupid” wins?

Or are the users really looking for richer online experiences?  A better UI/UX (a la Apple and iPhone)?  Were their approach limiting feature wise?

More questions than answers, unfortunately.  Facts or biases, your feedback is appreciated.


2D, 3D… 2.5D??

EveryScape's "2.5D" Local Business Webscape Demo

EveryScape's "2.5D" Local Business Webscape Demo

When I say “2D,” people understand.  When I say “3D,” folks get that too.  But when I say “2.5D,” I either get a “huh?” or a  “hm..”  Yes, dimensions are typically in integers, so it’s a fuzzy description for sure.  When I say 2.5D, I mean visual representations that look almost 3D but not quite.  More specifically, in my context, I mean connected series of immersive panoramas.

Ok, some nerdy stuff (but don’t fall asleep). Typically, 3D in our context means three orthogonal axes in space, let’s call them X, Y, and Z — hence, the 3 dimensions.  When a first-person or a camera or a viewer is involved, we need to add a couple more dimensions Phi and Theta for looking up-down and side-to-side.  So position (x, y, and z) and some viewing direction (phi, theta) consist of 5 dimensions (also called the extrinsics).  Yes, there’s something called the intrinsics as well, but that’s for some other discussion — it just means what type of camera and lens you’re using.

So, what’s my point?  My point is 2.5D really is just a figure of speech.  But more interestingly, I think that 2.5D way of representing our world in a digital fashion is really useful.

I gave a talk at an O’Reilly Emerging Technologies Conference early this year titled “2D, 3D… 2.5D?” The abstract was as follows:

“Historically, 3D on the Web has always been associated with difficulties. Although 3D has been around for decades, from research labs to gaming to visualization of a 3D earth, there are numerous reasons why 3D is still having majority adoption challenges. On the other hand, digital photography (and video) have blossomed well into the world-wide consumer market, from both hardware (e.g., cell phones with cameras) and software perspectives (e.g., Flickr, YouTube).

In this talk we delve deeper into the benefits of a “2.5D” representation of our world, leveraging both 2D photography and 3D graphics and vision techniques. We open up a discussion for why such difficulties in 3D realm exist, what/how we can benefit from digital point-and-shoot photography, and further discuss the benefits of creating a “2.5D” representation—more specifically from the mirror world and web perspective (e.g., Amazon A9, Google Street View, EveryScape).

We will discuss the pros/cons of 3D using specific examples (e.g. Google Earth, MS Virtual Earth, Sketchup, Maya, etc.), 2D (e.g. digital photography, photoshop, jpeg, flickr, etc.), and 2.5D (e.g. EveryScape, Google Street View, MS Photosynth). Below is a table where we compare the each of the 3D, 2.5D, and 2D with some parameters, in which we argue all must be in the “easy” category for mass adoption success. Mass adoption of 3D may be years (or even decades) away, and various 2.5D solutions are filling in some of the needs now. We further discuss EveryScape’s specific journey in research and development—how and why we ended up where we are today.”

The point is that while scalable 3D isn’t quite here yet for the web and mass adoption, 2.5D technologies are filling in the gap (e.g. EveryScape, Google Street View, Earthmine, Mapjack).  They are emerging indeed!

If there’s enough interest, I will put up my slides.  Pls let me know.


Follow

Get every new post delivered to your Inbox.